AMCIS 2014

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== Virtual Communities - Services, Business Models, and Crowd Creations ==
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== Virtual Crowdsourcing Communities ==
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'''Track: Virtual Communities <br>19th Americas Conference on Information Systems<br>August 15-17, 2013, Chicago, Illinois, USA '''
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'''Track: Virtual Communities <br>20th Americas Conference on Information Systems<br>August 7-10, 2014, Savannah, Georgia, USA '''
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== Abstract ==
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== Description ==
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Virtual communities (VC) and social networking based on social networking sites, message boards, chat rooms, user groups and blogs have emerged as high activity domains on the Internet. VC and social networks are designed for a variety of purposes, ranging from Communities of Interest, Communities of Relationship (Facebook, etc.), or Innovation Communities (Dell Idea Storm, etc.). Web 2.0 Mechanisms are also boosting the development of VC and the role of user-generated content within VC. The significance of these communities is evident by the impact they have on information generation and transmission, and socialization. For example, today, blogs are quickly becoming a primary source of information in a variety of domains. But also the generation of innovations or the sourcing of tasks is achieved through communities as the examples of oDesk or Innocentive illustrate.  
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Virtual Crowdsourcing Communities (VCC) have emerged as high activity domains on the Internet. VCC are designed for a variety of purposes, ranging from VCC for Creation (Wikipedia), for Work (TopCoder, odesk), or for Funding (Sell-a-Band, Kickstarter, etc.). The significance of these communities is evident by the impact they have on information and content generation as well as transmission, and socialization. For example, today, Wikipedia is quickly becoming a primary source of information in a variety of domains.  
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Within the field of IS researchers are interested in studying interaction patterns, social structures, transaction processes, management aspects, business models, and design aspects of information systems and services for VC. Further related issues are trust, network effects, transaction costs as well as the generation of innovations. "Wisdom of Crowds", "Collective Intelligence" and "Crowdsourcing" are important new terms describing mechanisms around user-generated content in VC and Social Networks.  
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Crowdsourcing is also becoming more and more attractive for firms. By practicing Crowdsourcing firms tend to get access to services, ideas, or content from a large group of people via VCC. In this vein, firms’ traditional Make-Or-Buy decisions turn to the management and integration of globally distributed resources. For example, firms source the generation of innovations or the work on tasks through VCC as the examples of Dell’s Ideastorm or Amazon’s Mechanical Turk illustrate.  
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Within the field of IS researchers are interested in studying interaction patterns, social structures, transaction processes, management aspects, business models, and design aspects of information systems and services for VCC. Other related issues are trust, network effects as well as transaction costs. Also, the operational mechanisms of VCC are of interest to practice. In this vein, research that unlocks the value of "Wisdom of Crowds" or "Collective Intelligence" can be very insightful.  
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== Possible Topics ==
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== Suggested Topics ==
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Despite the increasing popularity of VC and social networking, several questions relating to VC and social networking remain largely unexplored. We call for papers on all aspects of VC. We welcome empirical, conceptual and theoretical work. Possible topics include (but are not limited to):
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Despite the increasing popularity of VCC, several questions relating to VCC remain largely unexplored. We call for papers on all aspects of VCC. We welcome empirical, conceptual and theoretical work. Possible topics include (but are not limited to):  
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* Social, political and economic impact of Virtual Communities
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* Social, political and economic impact of VCC
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* Community models, platforms, services, and interactions, multi-channel communities
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* Community models, platforms, services, and interactions in VCC
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* Management and organizational behaviour of communities
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* Management of VCC
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* Community-related business models  
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* VCC-related business models  
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* Innovation generation and Virtual Communities (e.g. case studies on "wisdom of crowds", "collective intelligence", etc.)
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* Innovation and content generation in VCC
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* User-generated content and customer collaboration in Virtual Communities
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* Collaboration among and between VCC members
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* Peer-to-Peer or mobile services for Virtual Communities
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* Crowdsourcing through communities
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* Case studies and empirical studies, best practices and lessons learned  
* Case studies and empirical studies, best practices and lessons learned  
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* Motivation of participants in virtual communities
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* Typologies and taxonomies of VCC
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* Benefits of participation in and competition among virtual communities
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* Labor and work organization within VCC
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* Information dispersion in virtual communities
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* Individual and group behaviors inVCC
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* Typologies and taxonomies of virtual communities
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* Worker performance, attitudes, motivation and satisfaction within VCC
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* Evolution of and innovation in virtual communities
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* Ethical issues associated with VCC
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*Gaming Communities
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== Important Dates ==
== Important Dates ==
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* January 4, 2013: AIS Review System will begin accepting submissions for AMCIS 2013.
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* Exact dates and instructions to authors will be made available soon.
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* February 22, 2013 (11:59 PM CST): Submission deadline.
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* April 22, 2013: Authors notified of paper acceptance decision.  
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* For more information visit the AMCIS 2014 website http://amcis2014.aisnet.org/
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* May 9, 2013: Camera-Ready Papers due.  
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== Mini-track Chair Information ==
== Mini-track Chair Information ==
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* Prof. Dr. Jan Marco Leimeister, Information Systems, Kassel University, Germany and Institute of Information Management, University of St. Gallen, Switzerland
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[[Image:Logo_Kassel.jpg|right]]
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* Prof. Balaji Rajagopalan, Ph.D., Sam and Irene Black School of Business, Penn State University, Erie, Pennsylvania
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* Prof. Dr. Jan Marco Leimeister <br/>
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* Dr. Ulrich Bretschneider (Primary Contact), Information Systems, Kassel University, Germany (bretschneider@uni-kassel.de)
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Full Professor Information Systems and Chair Person Research Center for IS Design (ITeG)<br/>
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* Dr. Ivo Blohm, Institute of Information Management, University of St. Gallen, Switzerland
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Kassel University, Germany<br/>
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<br/><br/>
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www.inf.wirtschaft.uni-kassel.de<br/>
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leimeister@uni-kassel.de<br/><br/>
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* Prof. Balaji Rajagopalan, Ph.D.<br/>
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Professor of Management Information Systems (on leave)<br/>
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School of Business Administration<br/>
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Oakland University, U.S.A<br/>
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www.sba.oakland.edu/<br/>
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rajagopa@oakland.edu<br/>
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<br/>
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and<br/>
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<br/>
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Pro-Vice Chancellor<br/>
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Galgotias University<br/>
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Greater Noida, India<br/>
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www.galgotiasuniversity.edu.in<br/><br/>
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[[Image:Logo_Kassel.jpg|right]]
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* Dr. Ulrich Bretschneider (Primary Contact)<br/>
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Postdoctoral Research Fellow<br/>
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Information Systems <br/>
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Kassel University, Germany<br/>
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www.inf.wirtschaft.uni-kassel.de<br/>
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bretschneider@uni-kassel.de<br/><br/>
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Latest revision as of 13:37, 13 December 2013

AMCIS 2014 ·  AMCIS 2013 ·  AMCIS 2012 ·  AMCIS 2011 · AMCIS 2010 · AMCIS 2009 · AMCIS 2008 · AMCIS 2007 · AMCIS 2006 · AMCIS 2005 · AMCIS 2004 · AMCIS 2003 · AMCIS 2002 · AMCIS 2001

Contents

Virtual Crowdsourcing Communities


Track: Virtual Communities
20th Americas Conference on Information Systems
August 7-10, 2014, Savannah, Georgia, USA

Description

Virtual Crowdsourcing Communities (VCC) have emerged as high activity domains on the Internet. VCC are designed for a variety of purposes, ranging from VCC for Creation (Wikipedia), for Work (TopCoder, odesk), or for Funding (Sell-a-Band, Kickstarter, etc.). The significance of these communities is evident by the impact they have on information and content generation as well as transmission, and socialization. For example, today, Wikipedia is quickly becoming a primary source of information in a variety of domains. Crowdsourcing is also becoming more and more attractive for firms. By practicing Crowdsourcing firms tend to get access to services, ideas, or content from a large group of people via VCC. In this vein, firms’ traditional Make-Or-Buy decisions turn to the management and integration of globally distributed resources. For example, firms source the generation of innovations or the work on tasks through VCC as the examples of Dell’s Ideastorm or Amazon’s Mechanical Turk illustrate. Within the field of IS researchers are interested in studying interaction patterns, social structures, transaction processes, management aspects, business models, and design aspects of information systems and services for VCC. Other related issues are trust, network effects as well as transaction costs. Also, the operational mechanisms of VCC are of interest to practice. In this vein, research that unlocks the value of "Wisdom of Crowds" or "Collective Intelligence" can be very insightful.

Suggested Topics

Despite the increasing popularity of VCC, several questions relating to VCC remain largely unexplored. We call for papers on all aspects of VCC. We welcome empirical, conceptual and theoretical work. Possible topics include (but are not limited to):

  • Social, political and economic impact of VCC
  • Community models, platforms, services, and interactions in VCC
  • Management of VCC
  • VCC-related business models
  • Innovation and content generation in VCC
  • Collaboration among and between VCC members
  • Case studies and empirical studies, best practices and lessons learned
  • Typologies and taxonomies of VCC
  • Labor and work organization within VCC
  • Individual and group behaviors inVCC
  • Worker performance, attitudes, motivation and satisfaction within VCC
  • Ethical issues associated with VCC


Important Dates

  • Exact dates and instructions to authors will be made available soon.


Mini-track Chair Information

  • Prof. Dr. Jan Marco Leimeister, Information Systems, Kassel University, Germany and Institute of Information Management, University of St. Gallen, Switzerland
  • Prof. Balaji Rajagopalan, Ph.D., Sam and Irene Black School of Business, Penn State University, Erie, Pennsylvania
  • Dr. Ulrich Bretschneider (Primary Contact), Information Systems, Kassel University, Germany (bretschneider@uni-kassel.de)
  • Dr. Ivo Blohm, Institute of Information Management, University of St. Gallen, Switzerland



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